<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="AC427" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="6.0.3"/>
  </Asset>

  <Files>
    <File fileId="4" filename="Textures/cubemapRough.dds" relativePath="true"/>
    <File fileId="1" filename="textures/piQupInterior_diffuse.dds" relativePath="true"/>
    <File fileId="2" filename="textures/piQupInterior_normal.dds" relativePath="true"/>
    <File fileId="3" filename="textures/piQupInterior_specular.dds" relativePath="true"/>
    <File fileId="5" filename="vehicleShaderDirt.xml" relativePath="true"/>
  </Files>


  <Materials>
    <Material name="piQupInterior_mat" materialId="7" ambientColor="1 1 1" cosPower="50" specularColor="1 1 1" customShaderId="5">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Reflectionmap fileId="4" wrap="false" type="cube" scaling="1" refractiveIndex="1" bumpScale="0.1" objectMask="2147483647"/>
      <CustomParameter name="RDT" value="1 1 25 25"/>
      <CustomParameter name="offsetUV" value="0 0 0 0"/>
      <CustomParameter name="uvCenterSize" value="0.5 0.5 1 1"/>
      <CustomParameter name="colorScale" value="0.8 0.55 0.055 1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="krivaya_strelka.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <TransformGroup name="StrelkaGood" nodeId="11">
      <Shape shapeId="1" name="needleTorque" nodeId="12" materialIds="7" castsShadows="true" receiveShadows="true"/>
    </TransformGroup>
  </Scene>

</i3D>
