<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="mercedes" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor" version="6.0.3"/>
  </Asset>

  <Files>
    <File fileId="10" filename="Dokular\arka farlar.dds" relativePath="true"/>
    <File fileId="11" filename="Dokular\cam.dds" relativePath="true"/>
    <File fileId="17" filename="Dokular\direksiyon.dds" relativePath="true"/>
    <File fileId="7" filename="Dokular\farlar1.dds" relativePath="true"/>
    <File fileId="14" filename="Dokular\farlar2.dds" relativePath="true"/>
    <File fileId="15" filename="Dokular\farlar3.dds" relativePath="true"/>
    <File fileId="8" filename="Dokular\interior.dds" relativePath="true"/>
    <File fileId="9" filename="Dokular\plaka.dds" relativePath="true"/>
    <File fileId="5" filename="Dokular\renkler.dds" relativePath="true"/>
    <File fileId="21" filename="Textures/farmer_diffuse.png" relativePath="true"/>
    <File fileId="12" filename="car_corona_red_diffuse.dds" relativePath="true"/>
    <File fileId="16" filename="corona_orange.dds" relativePath="true"/>
    <File fileId="18" filename="dashboard.dds" relativePath="true"/>
    <File fileId="13" filename="emissiveLightsShader.xml" relativePath="true"/>
    <File fileId="2" filename="sunshield_01.dds" relativePath="true"/>
    <File fileId="3" filename="vehicleShaderDirt.xml" relativePath="true"/>
  </Files>


  <Materials>
    <Material name="mirror_mat" materialId="15" diffuseColor="0 0 0 1" ambientColor="1 1 1" cosPower="50" specularColor="0.1 0.1 0.1">
      <Reflectionmap type="planar" scaling="1" refractiveIndex="10" bumpScale="0.1" objectMask="2147483647"/>
    </Material>
    <Material name="acmat_0" materialId="20" ambientColor="0.8 0.8 0.8" cosPower="50" specularColor="1 1 1">
    </Material>
    <Material name="acmat_0" materialId="9" ambientColor="0.8 0.8 0.8" cosPower="50" specularColor="1 1 1" customShaderId="3">
      <Texture fileId="2"/>
      <CustomParameter name="RDT" value="1 1 20 20"/>
      <CustomParameter name="offsetUV" value="0 0 0 0"/>
      <CustomParameter name="uvCenterSize" value="0.5 0.5 1 1"/>
      <CustomParameter name="colorScale" value="0.8 0.55 0.055 1"/>
    </Material>
    <Material name="lambert1" materialId="16" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1">
    </Material>
    <Material name="Arka_Farlar" materialId="13" ambientColor="1 1 1" emissiveColor="0 0 0 1" cosPower="8" specularColor="1 1 1" emissiveCoeff="0">
      <Texture fileId="10"/>
    </Material>
    <Material name="Cam" materialId="14" ambientColor="1 1 1" emissiveColor="0 0 0 1" cosPower="20" specularColor="1 1 1" alphaBlending="true" emissiveCoeff="0">
      <Texture fileId="11"/>
    </Material>
    <Material name="acmat_0" materialId="18" ambientColor="0.8 0.8 0.8" cosPower="50" specularColor="1 1 1">
      <Texture fileId="18"/>
    </Material>
    <Material name="Renkler" materialId="19" ambientColor="1 1 1" emissiveColor="0 0 0 1" cosPower="8" specularColor="1 1 1" emissiveCoeff="0">
      <Texture fileId="5"/>
    </Material>
    <Material name="acmat_7" materialId="17" ambientColor="0.8 0.8 0.8" cosPower="12.8" specularColor="1 1 1">
    </Material>
    <Material name="acmat_0" materialId="11" ambientColor="0.8 0.8 0.8" cosPower="50" specularColor="1 1 1" customShaderId="13" customShaderVariation="STATIC_LIGHT">
    </Material>
    <Material name="car_corona_red_mat" materialId="12" ambientColor="1 1 1" alphaBlending="true" customShaderId="13" customShaderVariation="BILLBOARD">
      <Emissivemap fileId="12"/>
    </Material>
    <Material name="_auto_1" materialId="22" ambientColor="1 1 1" cosPower="50" specularColor="0.165 0.165 0.165">
      <Texture fileId="21"/>
    </Material>
    <Material name="Default" materialId="25" diffuseColor="1 0 1 1" ambientColor="1 1 1">
    </Material>
    <Material name="_auto_1" materialId="27" ambientColor="1 1 1">
      <Texture fileId="21"/>
    </Material>
    <Material name="Direksiyon" materialId="29" ambientColor="1 1 1" emissiveColor="0 0 0 1" cosPower="8" specularColor="1 1 1" emissiveCoeff="0">
      <Texture fileId="17"/>
    </Material>
    <Material name="redCorona_mat" materialId="28" ambientColor="1 1 1" cosPower="20" specularColor="0.5 0.5 0.5" alphaBlending="true" customShaderId="13">
      <Emissivemap fileId="12"/>
    </Material>
    <Material name="acmat_0" materialId="21" diffuseColor="1 0 0 1" ambientColor="0.2 0.2 0.2" cosPower="128" specularColor="0.2 0.2 0.2">
    </Material>
    <Material name="Farlar1" materialId="30" ambientColor="1 1 1" emissiveColor="0 0 0 1" cosPower="8" specularColor="1 1 1" emissiveCoeff="0">
      <Texture fileId="7"/>
    </Material>
    <Material name="FrontColor" materialId="26" diffuseColor="0.8 0.8 0.8 1" ambientColor="1 1 1" cosPower="50" specularColor="0.165 0.165 0.165">
    </Material>
    <Material name="corona_orange_mat" materialId="23" ambientColor="1 1 1" alphaBlending="true" customShaderId="13" customShaderVariation="BILLBOARD_TURNLIGHT">
      <Emissivemap fileId="16"/>
    </Material>
    <Material name="Farlar3" materialId="24" ambientColor="1 1 1" emissiveColor="0 0 0 1" cosPower="8" specularColor="1 1 1" emissiveCoeff="0">
      <Texture fileId="15"/>
    </Material>
    <Material name="Interior" materialId="33" ambientColor="1 1 1" emissiveColor="0 0 0 1" cosPower="8" specularColor="1 1 1" emissiveCoeff="0">
      <Texture fileId="8"/>
    </Material>
    <Material name="Plaka" materialId="31" ambientColor="1 1 1" emissiveColor="0 0 0 1" cosPower="8" specularColor="1 1 1" emissiveCoeff="0">
      <Texture fileId="9"/>
    </Material>
    <Material name="Farlar2" materialId="32" ambientColor="1 1 1" emissiveColor="0 0 0 1" cosPower="8" specularColor="1 1 1" emissiveCoeff="0">
      <Texture fileId="14"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="mercedes.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
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      <TransformGroup name="izquerda_del" translation="1.057 0 2.251" nodeId="103"/>
      <TransformGroup name="medio_D" translation="-0.871 0 -1.477" nodeId="104"/>
      <TransformGroup name="medio_I" translation="0.871 0 -1.477" nodeId="105"/>
      <TransformGroup name="trasera_der" translation="-0.97 0 -2.689" nodeId="106"/>
      <TransformGroup name="trasera_izquerda" translation="0.97 0 -2.689" nodeId="107"/>
      <TransformGroup name="camion" nodeId="108">
        <Shape shapeId="2" name="sunshield" translation="0 -0.168203 -0.00324248" clipDistance="300" nodeId="109" materialIds="9" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="3" name="col1" translation="0 0 3.20157" scale="1 1 0.9" compoundChild="true" collisionMask="2105410" density="0.3" clipDistance="400" nodeId="110" materialIds="16" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
        <Shape shapeId="4" name="GP" translation="0 -0.171 0.336" rotation="-90 -0 0" nodeId="111" materialIds="19" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="5" name="Kupa" translation="0 -0.171 0.336" rotation="-90 -0 0" nodeId="112" materialIds="19" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="6" name="OnParcalar" translation="0 -0.171 0.336" rotation="-90 -0 0" nodeId="113" materialIds="19" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="7" name="Plastik" translation="0 -0.171 0.336" rotation="-90 -0 0" nodeId="114" materialIds="19" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="8" name="Tampon" translation="0 -0.171 0.336" rotation="-90 -0 0" nodeId="115" materialIds="19" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="9" name="Far1" translation="0 -0.171 0.336" rotation="-90 -0 0" nodeId="116" materialIds="30" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="10" name="Interior" translation="0 -0.171 0.336" rotation="-90 -0 0" nodeId="117" materialIds="33" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="11" name="Koltuk" translation="0.0486698 -0.178 0.14" rotation="-90 -0 0" nodeId="118" materialIds="19" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="11" name="Koltuk" translation="-1.38418 -0.177593 0.210732" rotation="-90 -0 0" nodeId="119" materialIds="19" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="12" name="Plaka" translation="0 -0.171 0.336" rotation="-90 -0 0" nodeId="120" materialIds="31" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="13" name="Yan Etek" translation="0 -0.171 0.336" rotation="-90 -0 0" nodeId="121" materialIds="19" castsShadows="true" receiveShadows="true"/>
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        <Shape shapeId="15" name="ArkaFarlar" translation="0 -0.171 0.336" rotation="-90 -0 0" nodeId="123" materialIds="13" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="16" name="Cam" translation="0 -0.171 0.336" rotation="-90 -0 0" nodeId="124" materialIds="14" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
      <TransformGroup name="lights" nodeId="125">
        <TransformGroup name="defaultLight" nodeId="126">
          <Light name="frontLightSpot" translation="-9.55178e-008 0.287204 3.612" rotation="175 0 -180" visibility="false" nodeId="127" type="spot" diffuseColor="0.9 0.9 1.1" emitDiffuse="true" specularColor="0.9 0.9 1" emitSpecular="true" decayRate="1" range="50" coneAngle="90" dropOff="1"/>
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            <Shape shapeId="17" name="coronaBackLeft1" translation="-1.114 0.173 -2.186" rotation="0 180 0" nodeId="132" materialIds="28" castsShadows="true" receiveShadows="true"/>
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          <TransformGroup name="Largo_Alcance" translation="0 0 0.027" visibility="false" nodeId="135">
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        </TransformGroup>
        <TransformGroup name="brakeLights" translation="0 -1.42109e-016 0" visibility="false" nodeId="137">
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        </TransformGroup>
        <TransformGroup name="turnLights" translation="0 -1.42109e-016 0" nodeId="140">
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      <TransformGroup name="cameras" nodeId="149">
        <TransformGroup name="outdoorCameraTarget" translation="1.24586e-009 3.8812 0.014" rotation="-24 180 0" nodeId="150">
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      <TransformGroup name="exitPoint" translation="1.72113 0 2.46375" nodeId="153"/>
      <TransformGroup name="attacherJoint" translation="2.48799e-008 0.634677 -1.12395" rotation="0 90 0" nodeId="154"/>
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</i3D>
