<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="JD6830" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="6.0.5"/>
  </Asset>

  <Files>
    <File fileId="4" filename="dirt_normal.dds" relativePath="true"/>
    <File fileId="1" filename="textures/Aussen.dds" relativePath="true"/>
    <File fileId="2" filename="textures/Dirt_S.dds" relativePath="true"/>
    <File fileId="3" filename="vehicleShaderDirt.xml" relativePath="true"/>
  </Files>


  <Materials>
    <Material name="default" materialId="9" ambientColor="1 1 1" cosPower="60" specularColor="0.4 0.4 0.4" customShaderId="3">
      <Texture fileId="1"/>
      <Glossmap fileId="2"/>
      <Custommap name="DirtNmap" fileId="4"/>
      <CustomParameter name="RDT" value="1 1 30 30"/>
      <CustomParameter name="offsetUV" value="0 0 0 0"/>
      <CustomParameter name="uvCenterSize" value="0.5 0.5 1 1"/>
      <CustomParameter name="colorScale" value="0.8 0.55 0.055 1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="dsss.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <TransformGroup name="attacherJointBackArmTop" translation="-0.0166201 1.248 -1.98574" rotation="72.2404 -0 0" nodeId="433">
      <Shape shapeId="1" name="polySurface3231" translation="0 0.000199628 -4.30911e-032" rotation="0.259265 -0 0" nodeId="434" materialIds="9" castsShadows="true" receiveShadows="true">
        <Shape shapeId="2" name="polySurface3232" nodeId="435" materialIds="9" castsShadows="true" receiveShadows="true">
          <TransformGroup name="referencePointBackTop" translation="0.000647643 -0.000178626 -0.609039" rotation="-0.259265 -0 0" nodeId="436"/>
        </Shape>
      </Shape>
    </TransformGroup>
  </Scene>

</i3D>
