<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="RoueOriginal" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="7.0.2"/>
  </Asset>

  <Files>
    <File fileId="1" filename="American_Truck/americanTruckWheel_diffuse.png" relativePath="true"/>
    <File fileId="2" filename="American_Truck/americanTruckWheel_normal.png" relativePath="true"/>
    <File fileId="3" filename="American_Truck/americanTruckWheel_specular.png" relativePath="true"/>
    <File fileId="4" filename="American_Truck/rough_cube.dds" relativePath="true"/>
    <File fileId="5" filename="shaders/vehicleShader.xml" relativePath="true"/>
  </Files>


  <Materials>
    <Material name="Wheels_mat" materialId="7" ambientColor="1 1 1" cosPower="20" specularColor="1 1 1" customShaderId="5" customShaderVariation="tirePressureDeformation">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Reflectionmap fileId="4" lodDistanceScaling="0.5" viewDistanceScaling="0.5" type="cube" scaling="1" refractiveIndex="1" bumpScale="0.5" shapesObjectMask="4294967295" lightsObjectMask="4294967295"/>
      <CustomParameter name="RDT" value="1 1 10 10"/>
      <CustomParameter name="morphPosition" value="-0.321 -0.595 0.5 0.05"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="RoueOriginal.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <Shape shapeId="1" name="wheelFrontLeft" clipDistance="200" nodeId="13" materialIds="7" castsShadows="true" receiveShadows="true"/>
    <Shape shapeId="2" name="wheelFrontRight" clipDistance="200" nodeId="14" materialIds="7" castsShadows="true" receiveShadows="true"/>
    <Shape shapeId="3" name="wheelRearLeft" clipDistance="200" nodeId="15" materialIds="7" castsShadows="true" receiveShadows="true"/>
    <Shape shapeId="4" name="wheelRearRight" clipDistance="200" nodeId="16" materialIds="7" castsShadows="true" receiveShadows="true"/>
  </Scene>

</i3D>
