<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<modDesc descVersion="32">
    <author>Meik,GIANTS</author>
    <version>1.0.0.0</version>
    <title>Man TGL</title>
    <description>
        <en>TGL</en>
        <de>TGL</de>
    </description>
    <iconFilename>store.dds</iconFilename>
    <multiplayer supported="true"/>
	
	<l10n>
		<text name="Blaulicht">						<de>Blaulicht</de>							<en>strobe-flashers					</en>	</text>
		<text name="HeckAbs">						<de>Heckabsicherung</de>					<en>strobe-flashers					</en>	</text>
        <text name="Horn">							<de>Horn Anschalten</de>					<en>Horn Anschalten					</en>	</text>
		<text name="Horn Ein">						<de>Horn Anschalten</de>					<en>Horn on							</en>	</text>
		<text name="Horn Aus">						<de>Horn Ausschalten</de>					<en>Horn off						</en>	</text>
	    
		<text name="input_HeckAbs">					<de>Heckabsicherung</de>					<en>strobe-flashers					</en>	</text>
		<text name="input_Horn">					<de>Horn Anschalten</de>					<en>Horn Anschalten					</en>	</text>
		<text name="input_Blaulicht">				<de>Blaulicht</de>							<en>strobe-flashers					</en>	</text>
	</l10n>
	
	<specializations>
		<specialization name="LAFix"  			className="LAFix"           		filename="scripts/LAFix.lua"/>
		<specialization name="i3danim" 			className="controlI3DAnim" 			filename="scripts/controlI3DAnim.lua" />
    </specializations>

    <vehicleTypes>
        <type name="Tatra" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
            <specialization name="attacherJoints" />
			<specialization name="lights" />
			<specialization name="animatedVehicle" />
			<specialization name="motorized" />
			<specialization name="steerable" />
			<specialization name="drivable" />
			<specialization name="cylindered" />
			<specialization name="honk" />
			<specialization name="mountable" />
			<specialization name="LAFix" />	
			<specialization name="i3danim"/>
		</type>
    </vehicleTypes>
    
	<storeItems>
        <storeItem rootNode="vehicle" xmlFilename="man22S.xml"/>
    </storeItems>
	
    <inputBindings>
		 <input name="Blaulicht"    	category="VEHICLE" 	key1="KEY_home"     key2="" button="" device="0" mouse="" 	/>
		 <input name="HeckAbs"      	category="VEHICLE" 	key1="KEY_KP_8"     key2="" button="" device="0" mouse="" 	/>
         <input name="Horn" 				    			key1="KEY_h" 				button=""/>
    </inputBindings>
	
</modDesc>
